![]() ![]() One of the greatest secrets of the Eastern Commons is the Dead End bar, a small place difficult to find but worth the effort. The celebration in the Eastern Commons includes the famous Mechanical Orchestra by the renowned inventor Uzolan (patronage courtesy of Minister Caudecus Beetlstone, Lord of Beetltun). To brighten up this darker corner of the city, the Ministry has thrown a never-ending carnival. Overhearing some conversations will allow you to understand some of the intense feelings surrounding this conflict, as shattered families and destitute victims alternate between blaming the Crown and the Ministry. Many of the other residents are refugee farmers from the Centaur War. Beggars are not uncommon here, but beware of giving them your time as they are not always grateful for it or any monetary donations you may make. Many of these buildings appear run down, despite the best efforts of the locals at decor. This is a cluster of closely built houses arching over the street giving a claustrophobic feel to the area. Taking a left off of the Dwayna Low Road and its line of vendors will find you in the Eastern Commons. You’ll overhear intense conversations about the Centaur War. While they lack the pageantry of their skyborn counterparts, they often lead to special areas like the city’s cemetery in the case of the Grenth Low Road and the Vigil Hall on the Melandru Low Road. Radiating out from the Promenade are the Low Roads leading down into the various districts and running directly beneath the High Roads. The Hall contains books about the history of Tyria, the Elder Dragons, the Centaur War, and many other topics. The southern portion of the District Promenade contains the crafting areas, featuring Weaponsmithing, Armorsmithing, Jewelry making, Leatherworking, Huntsman items, Tailoring, and Artificing.ĭurmand Hall is the headquarters for the Durmand Priory, tasked with collecting and preserving the knowledge of the world. Here you can find representatives of the Seraphs, the largest military organization, who can also be found guarding Kryta tirelessly against invasion. The District Promenade is the main corridor leading around the entire city with the districts and their High and Low Roads branching off of it. Cartloads of books can be seen parked around the main streets, the titles hinting at historical information on the complex history of the world. Although the arts district has long since been swallowed up by a Great Collapse, a fully stocked crafting area thrives along the District Promenade. However, the city provides for those willing to move up in the social ladder. Meanwhile, the commoners and disadvantaged citizens are left to their own devices below. Enormous spires stretch to the sky like jeweled fingers, housing Kryta’s rich and powerful Queen Jennah and the politicians of the Ministry which surround her. This honor falls to the massive city of Divinity’s Reach. ![]() In Guild Wars 2, when the world’s largest city of the former human empire is mentioned, most people think of Lion’s Arch. ![]()
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